> For the complete documentation index, see [llms.txt](https://whitepaper.xerians.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://whitepaper.xerians.com/earning-mechanisms-and-p2e/play-to-earn.md).

# Play to Earn

For both 1v1 and 3v3 matches, the winning team or individual gets %84 of the game revenue (sum of the battle tickets). If the match is 3v3, 3 members of the winning team share the revenue according to the Xerian card score of each one: higher scored one earns %40, second higher one earns %34 and third higher one earns %26

Example:

Xerns pay 500 $XRNS as the ticket price to join a 3v3 battle.

500 $XRNS \* 6 (total participants of match) = 3000 $XRNS (total revenue of battle)

3000 $XRNS \* %84 = 2520 $XRNS (The winning team shares)

The Highest Scored Player: 2520 $XRNS \* %40 = 1008 $XRNS

2nd Highest Scored Player: 2520 $XRNS \* %34 = 856.8 $XRNS

3rd Highest Scored Player: 2520 $XRNS \* %26 = 655.2 $XRNS

![](/files/355wCG8Hgq7xA7kpSpDE)
